View all by Pan de Muerto Games
Creator
Follow Pan de Muerto Games
Follow
Following Pan de Muerto Games
Following
Add To Collection
Collection
Devlog
Blind Dimensions
←
Return to Blind Dimensions
Devlog
A world to explore
March 01, 2021
by
Pan de Muerto Games
The game world is now filled with several assets and mechanics. There's a simple dialogue system to interact with objects in the world, inventory and doors, simple enemy AI and combat, pushing objects...
Continue reading
Base enemy on the move.
February 15, 2021
by
Pan de Muerto Games
Here are the pretty base animations for the generic ghost enemies of the mansion. And here's a design for the other basic enemy...
Continue reading
Dimensiona Portal
February 08, 2021
by
Pan de Muerto Games
Dimensional Portal...
Continue reading
Animations In-Game
February 03, 2021
by
Pan de Muerto Games
Some of fancy didley animations put into the project...
Continue reading
3D Props for Blind Dimension Part 3
February 03, 2021
by
Pan de Muerto Games
All 3D Models...
Continue reading
The main character is aliiiiive!!!
February 01, 2021
by
Pan de Muerto Games
Attack animation: Walking animations: Idle animation:...
Continue reading
Blind Dimensions - 3D Props Part 2
January 25, 2021
by
Pan de Muerto Games
New 3D Props for the Mansion in Blind Dimension!...
Continue reading
First Boss design!
January 18, 2021
by
Pan de Muerto Games
I worked on some the design of the first floor boss. You know there should always be a spooky pair of ghost kids in any respectable haunted mansion. Next should be the work on some animations for this...
Continue reading
Welcome to our spooky Devlog!
January 18, 2021
by
Pan de Muerto Games
Here are some sketches for the concept art of our main protagonist: Alia. We worked on a base general design to then translate to pixel art... This is a bit of the design process we had, we wanted to...
Continue reading
Blind Dimensions - 3D Props
January 18, 2021
by
Pan de Muerto Games
#3DModels
Here are some props (tables, vases and pots) that we started modelate for our project Blind Dimensions...
Continue reading